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Week 3

Initial idea- while the initial idea has remained the same I don’t think I was very clear on what learning disability I was focusing on as learning disability is a broad spectrum, so after some reflection, I will focus on children who are dyslexic as I found some research on how children who are dyslexic struggle with alphabet memorisation, so the initial idea will probably be best suited for this user group.

children and dyslexia

Multisensory teaching

After some research I found children who have dyslexia respond very well to multisensory teaching, this may involve visual and auditory teaching methods, the article showed such use of teaching can enhance memory and learning of written language, so visual and auditory aspects should be a key feature of the AR experience.

How the alphabet is taught in schools to children with dyslexia

While I am still thinking about how the AR experience will look like /work I thought it would be interesting to view how the alphabet is taught in schools for children with dyslexia and build from this, in some ways similar to the app Herstorys in which it builds its AR experience around existing history books.

A method I found was the alphabet flashcards, which inspired the initial idea. Furthermore, children with dyslexia are taught using sounds, specifically Letter-sound correspondence: Teachers may teach children the sounds associated with each letter of the alphabet and how to blend those sounds together to form words, teachers may also use images /objects that are associated with the letter being taught and Mnemonic devices can be used to help children remember the letters of the alphabet. For example, a teacher might use a song or a rhyme to help children remember the order of the letters.

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week 2

The initial idea – An app that augments Alphabet cards to help increase engagement with children with learning disabilities. ( however, I may change to include a story with the alphabet cards to incorporate an element of storytelling but I’m not sure yet may, have to develop this a bit more)

After my first meeting with ken, we discussed looking into some examples of AR apps and what

worked well. I found a couple that I really liked.

AR app examples

  • Herstory I liked how simple the UI is, I think it is very easy to navigate and the use of AR here is very effective
  • Sixty-two tales liked the incorporation of animations and how the 3d models fit with the story being told
  • Augmented reality in education this is a document of examples by apple showcasing how AR can be used in education, many of the examples here work only on Ipads, so this might be a consideration as I think many schools use Ipads within their teaching
  • Pokemon Go – thought it would also be interesting to look into pokemon go
  • Skyview

AR in education (academic papers)

AR books and preschool children’s engagement

User groups/ Beneficiaries

The meeting also had me thinking about the user group for this app and I think I see this app being used by parents/guardians and teachers to teach children in preschool so ages between 3-5 years old.

Technology to use

my initial plan was to use swift arkit but I might look into using unity, not 100% sure yet on what I will use but I will look into both to decide what I’ll probably feel comfortable using.

Things to add to the report from the in-class lecture

In the lecture, Anna talked about how we should think about how our projects may tie in with the CCI social mission I believe my project ties in with

Digital inclusion – creating opportunities for marginalised people to access creative technologies.

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week 1