The initial idea – An app that augments Alphabet cards to help increase engagement with children with learning disabilities. ( however, I may change to include a story with the alphabet cards to incorporate an element of storytelling but I’m not sure yet may, have to develop this a bit more)
After my first meeting with ken, we discussed looking into some examples of AR apps and what
worked well. I found a couple that I really liked.
AR app examples
- Herstory I liked how simple the UI is, I think it is very easy to navigate and the use of AR here is very effective
- Sixty-two tales liked the incorporation of animations and how the 3d models fit with the story being told
- Augmented reality in education this is a document of examples by apple showcasing how AR can be used in education, many of the examples here work only on Ipads, so this might be a consideration as I think many schools use Ipads within their teaching
- Pokemon Go – thought it would also be interesting to look into pokemon go
- Skyview
AR in education (academic papers)
AR books and preschool children’s engagement
User groups/ Beneficiaries
The meeting also had me thinking about the user group for this app and I think I see this app being used by parents/guardians and teachers to teach children in preschool so ages between 3-5 years old.
Technology to use
my initial plan was to use swift arkit but I might look into using unity, not 100% sure yet on what I will use but I will look into both to decide what I’ll probably feel comfortable using.
Things to add to the report from the in-class lecture
In the lecture, Anna talked about how we should think about how our projects may tie in with the CCI social mission I believe my project ties in with
Digital inclusion – creating opportunities for marginalised people to access creative technologies.